First Person Surfer – Unity 3D – 2014
S for Surfing is a First Person Surfer developed in 7 days with Pierre Mervaillie and Mathieu Leclercq for the 7DFPS 2014. I was both Game Designer and Sound Designer on this project. S for Surfing is a scoring game. The player has 3 minutes to perform tricks and go as high as he can. To do so, he has the ability to create waves, attract objects to himsef and perform frontflips and backflips. The game has also been featured on various websites such as Rock Paper Shotgun or KillScreen.